Facebook Wants You To Double Think About Using YouTube

August 4, 2015

Facebook does not like YouTube.  Facebook wants to encourage users to upload their videos to its network, rather than posting them on YouTubeThe Next Web shares how Facebook is trying to become major YouTube competition in “Facebook Throws Shade At YouTube When You  Try To Paste A Link.”  How is Facebook doing this?  First, when a user tries to post a YouTube link, Facebook encourages users to upload to Facebook instead.  Most users do not want to upload to Facebook, because it does not offer the same posting options as YouTube or does it?

Facebook has apparently upgraded how users can share their videos, including new features such as adding categories, sharing as an unlisted video, and disabling embedding.  One drawback is that this could increase the amount of stolen videos.  Some users might upload a stolen video, claim it as theirs, and reap the benefits.  Facebook, however, does have user Audible Magic to catch a stolen copyrighted video.  A direct quote from a Facebook representative said:

“ ‘For years we’ve used the Audible Magic system to help prevent unauthorized video content. We also have reporting tools in place to allow content owners to report potential copyright infringement, and upon receiving a valid notice we remove unauthorized content. We also suspend accounts of people with repeated IP violations when appropriate.’”

Thievery of original content is an important factor Facebook needs to work on if it wishes to rival YouTube.  Popular YouTube celebrities and channels work hard to create original content and YouTube is a proven, marketable network.  Facebook needs to offer competitive or better options to attract the big names, but for the average Facebook user uploading a video directly to Facebook is a desirable option.

Whitney Grace, August 4, 2015
Sponsored by ArnoldIT.com, publisher of the CyberOSINT monograph

Bodleian Library Gets Image Search

August 3, 2015

There is a lot of free information on the Internet, but the veracity is always in question.  While libraries are still the gateway of knowledge, many of their rarer, more historic works are buried in archives.  These collections offer a wealth of information that is often very interesting.  The biggest problem is that libraries often lack the funds to scan archival collections and create a digital library.  Oxford University’s Bodleian Library, one of the oldest libraries in Europe, has the benefit of funds and an excellent collection to share with the world.

Digital Bodleian boasts over 115,179 images as of writing this article, stating that it is constantly updating the collection.  The online library takes a modern approach to how users interact with the images by taking tips from social media.  Not only can users browse and search the images randomly or in the pre-sorted collections, they can also create their own custom libraries and sharing the libraries with friends.

It is a bold move for a library, especially for one as renowned as Bodleian, to embrace a digital collection as well as offering a social media-like service.  In my experience, digital library collections are bogged down by copyright, incomplete indices or ontologies, and they lack images to perk a users’ interest.  Digital Bodleian is the opposite of many of its sister archives, but another thing I have noticed is that users are not too keen on joining a library social media site.  It means having to sign up for yet another service and also their friends probably aren’t on it.

Here is an idea, how about a historical social media site similar to Pinterest that pulls records from official library archives?  It would offer the ability to see the actual items, verify information, and even yield those clickbait top ten lists.

Whitney Grace, August 3, 2015
Sponsored by ArnoldIT.com, publisher of the CyberOSINT monograph

Google+ or Google Plus: A Minus It Seems

July 28, 2015

I love product and service names which are unsearchable. I think I have a Google+ or Goiogle Plus account. I am not sure. I will not care any time soon.

I read with interest “Google Gives Up on Google+ As a Facebook Rival.” Let’s see. Google gave up on Orkut, Wave, and I suppose other social things. Each of these “give ups” reminds me of the ethos of my high school math and science clubs. Heh heh, who cares if no one understands.

image

According to the estimable Wall Street Journal article:

Google launched Google+ four years ago, seeking to create a big social network with a billion or more people updating their status, posting photos and keeping in touch with friends, family and colleagues. The company wanted it to be a “platform layer” that unified Google’s sharing models, as well as a product and a mobile app, Horowitz explained in a (yes, you guessed it) Google+ update. “This was a well-intentioned goal, but as realized it led to some product experiences that users sometimes found confusing,” he wrote. Among the most confusing – and irritating – was a requirement that a user have a Google+ account and profile to log into many other Google services.

But my fondest recollection was that some Googlers had to do Google+ or Google Plus things to get a bonus. Yes, that’s the way to motive the team.

My favorite social service was Orkut. Google allegedly skirmished in court a couple of times. Orkut then became a fave in Brazil among some of the folks who were not likely to be invited to join Google.

Google+ or Google Plus lacked this sort of zing. I remember a Googler writing me, imploring me to become active in Google+ or Google Plus. I think we pump Beyond Search content toward the service.

My hunch is that like Google Glass, Google+ or Google Plus is not dead. Like the characters in an Anne Rice novel, Google me too innovations are like Lestat and his relatives. Oh, when is the next meeting of the math club? I hope it does not conflict with the science club meeting.

Stephen E Arnold, July 28, 2015

Facebook Strokes Brain’s Pleasure Center

July 21, 2015

Why do people like using Facebook?  It is a question that researchers have asked since Facebook premiered in 2004.  It was assumed to be a passing fad like prior social networks, including Myspace and Live Journal, but over a decade later Facebook is still going strong without a sign of stopping.  MakeUseOf.com decided to answer the question using an informative infographic and many research studies, check out “Why Do People Like, Share, And Comment On Facebook?”

Apparently Facebook taps the pleasure center of the brain, because when users actively share or “like” content they feel like they are directly engaging with a community.  The infographic also explains that posting status updates relieves loneliness and increases a user’s virtual empathy.  While “likes” are a quick form of communication, comments still seem to be the favorite way to interact on the social network:

“Moira Burke, who is studying 1,200 Facebook users in an ongoing experiment, has found that personal messages are more satisfying to receivers than the one-click communication of likes.”

Direct, more personal types of communication are still preferred by users.  Facebook also is appealing, because users feel like they are getting something in return as well.  They get discounts or coupons for their favorite brands, participate in contests, receive updates, and get individualized advertisements.

There are several other studies highlighting in the infographic, but the bottom line is that people are gaining a high level of personal interactivity that they can share with their friends and family.  Facebook is an integral part of the Internet, because it connects users organically and appeals to a deep, psychological need to interact with other humans.

Whitney Grace, July 21, 2015

Sponsored by ArnoldIT.com, publisher of the CyberOSINT monograph

Publishers Out Of Sorts…Again

July 20, 2015

Here we go again, the same old panic song that has been sung around the digital landscape since the advent of portable devices: the publishing industry is losing money. The Guardian reports on how mobile devices are now hurting news outlets: “News Outlets Face Losing Control To Apple, Facebook, And Google.”

The news outlets are losing money as users move to mobile devices to access the news via Apple, Facebook, and Google. The article shares a bunch of statistics supporting this claim, which only backs up facts people already knew.

It does make a sound suggestion of traditional news outlets changing their business model by possibly teaming with the new ways people consume their news.

Here is a good rebuttal, however:

“ ‘Fragmentation of news provision, which weakens the bargaining power of journalism organisations, has coincided with a concentration of power in platforms,’ said Emily Bell, director of the Tow Center at Columbia university, in a lead commentary for the report.”

Seventy percent of mobile device users have a news app on their phone, but only a third of them use it at least once a week. Only diehard loyalists are returning to the traditional outlets and paying a subscription fee for the services. The rest of the time they turn to social media for their news.

This is not anything new. These outlets will adapt, because despite social media’s popularity there is still something to be said for a viable and trusted news outlet, that is, if you can trust the outlet.

Whitney Grace, July 20, 2015

Sponsored by ArnoldIT.com, publisher of the CyberOSINT monograph

Pew, Pew, Phew: Bad News for Real Publishers

July 15, 2015

I am not a real publisher. I am mostly retired. I live in Harrod’s Creek, Kentucky. Google thinks I am in Greenspring, Kentucky. The mail person thinks I live in Louisville. The newspapers to which I subscribe think I am Tyson Arnold. Tyson, as you may recall, was one of my prized boxers.

Publishers, in short, don’t know that my dog reads their dead tree outputs. Ah, the life away from the hustle, bustle, tweets, and Facebook posts of the major metropolitan areas.

But apparently, even here, where the AR 15s lay waste to the squirrels, news comes via means other than printed publications. Bummer.

Navigate to “New Pew Data: More Americans Are Getting News on Facebook and Twitter.” I like the sonance of the “new pew” juxtaposition. But, to business. The write up reports:

Facebook and Twitter users across all demographics are increasingly using the social networks as news sources, though they are seeking out different types of news content on each platform…

The article points to a Pew research report, which I don’t think I will scrutinize. (I have a juicy new document from Recorded Future and a couple of European Community reports about the Dark Web.)

You, gentle reader, should plan to scrutinize the data in the study. For me, the report is old news.

For publishers, the Pew data in the study are a knife to the heart. I saw knives plunged into these outfits’ torso years ago.

Everyone seems to recognize that “real publishers” may be facing some challenges when they try to pump up those revenues. The only outfits who seem to be unaware of their plight are—wait for it—the publishers themselves.

Okay, back to more substantive stuff, not “the real world impact of journalism.”

Stephen E Arnold, July 15, 2015

Algorithmic Art Historians

July 14, 2015

Apparently, creativity itself is no longer subjective. MIT Technology Review announces, “Machine Vision Algorithm Chooses the Most Creative Paintings in History.” Traditionally, art historians judge how creative a work is based on its novelty and its influence on subsequent artists. The article notes that this is a challenging task, requiring an encyclopedic knowledge of art history and the judgement to decide what is novel and what has been influential. Now, a team at Rutgers University has developed an algorithm they say is qualified for the job.

Researchers Ahmed Elgammal and Babak Saleh credit several developments with bringing AI to this point. First, we’ve recently seen several breakthroughs in machine understanding of visual concepts, called classemes. that include recognition of factors from colors to specific objects. Another important factor: there now exist well-populated online artwork databases that the algorithms can, um, study. The article continues:

“The problem is to work out which paintings are the most novel compared to others that have gone before and then determine how many paintings in the future have uses similar features to work out their influence. Elgammal and Saleh approach this as a problem of network science. Their idea is to treat the history of art as a network in which each painting links to similar paintings in the future and is linked to by similar paintings from the past. The problem of determining the most creative is then one of working out when certain patterns of classemes first appear and how these patterns are adopted in the future. …

“The problem of finding the most creative paintings is similar to the problem of finding the most influential person on a social network, or the most important station in a city’s metro system or super spreaders of disease. These have become standard problems in network theory in recent years, and now Elgammal and Saleh apply it to creativity networks for the first time.”

Just what we needed. I have to admit the technology is quite intriguing, but I wonder: Will all creative human endeavors eventually have their algorithmic counterparts and, if so, how will that effect human expression?

Cynthia Murrell, July 14, 2015

Sponsored by ArnoldIT.com, publisher of the CyberOSINT monograph

Sprinklr Aims to Conquer Consolidation Market

July 8, 2015

Sprinklr is in a race with the likes of Salesforce as well as fellow social-consolidation startups. Forbes declares, “Sprinklr Acquires NewBrand, the $1 Billion Social Startup’s Seventh Buy in 18 Months.” Back when social media was new, companies scrambled to leverage its potential with a hodgepodge of tools. Now, Sprinklr founder Ragy Thomas sees a wave of consolidation approaching, as companies tire of struggling to unite disparate solutions. Writer Alex Konrad writes:

“Sprinklr is one of a number of companies facing pressure to provide a more complete stack to brands looking to integrate their social marketing and customer support, Thomas says. An obvious example is the Salesforce Marketing Cloud, built off a nucleus of its own acquisitions like ExactTarget, Buddy Media and Radian6. Demand for a more end-to-end solution has intensified in the last year, Thomas argues. That’s why Sprinklr has acquired so much and so quickly, the CEO argues, typically taking the absorbed startup and absorbing its code directly into Sprinklr’s main code. …

“Sprinklr will face competition from also well-financed startups like Percolate as well as from larger suite offerings like Salesforce. ‘We are in a race against time to provide the capability to brands,’ Thomas says. ‘It’s becoming a three or four horse race with a clear set of companies that big brands can bank on moving forward.’”

 At the moment, it looks like Sprinklr may be ahead in that race; predictive-analytics/ business-intelligence firm NewBrand is its seventh acquisition since the beginning of 2014. NewBrand launched in 2010, and is based in Washington, DC.

 Ragy Thomas founded Sprinklr in 2009. The company is headquartered in New York City, with offices around the world. The other six companies it has snapped up include Scup, Get Satisfaction, Pluck, Branderati, TBG Digital, and Dachis Group.

Cynthia Murrell, July 8, 2015

Sponsored by ArnoldIT.com, publisher of the CyberOSINT monograph

Dassault Systemes’ “Single View of the Truth” Problem-Solving Approach

July 3, 2015

The article on Today’s Medical Developments titled Collaborative Design Software uses the online collaborative design video game Minecraft to consider the possibilities for programmers working together in the future. Dassault Systemes’ is in the process of implementing a change to many design engineers working more collaboratively off a master file. The article quotes Monica Menghini, a Dassault executive,

“Our platform of 12 software applications covers 3D modeling (SOLIDWORKS, CATIA, GEOVIA, BIOVIA); simulation (3DVIA, DELMIA, SIMULA); social and collaboration (3DSWYM, 3DXCITE, ENOVIA); and information intelligence (EXALEAD, NETVIBES)… These apps together create the experience. No single point solution can do it – it requires a platform capable of connecting the dots. And that platform includes cloud access and social apps, design, engineering, simulation, manufacturing, optimization, support, marketing, sales and distribution, communication…PLM – all aspects of a business; all aspects of a customer’s experience.”

The point is that Dassault wants to sell customers a dozen products to solve a problem, which seems like an interesting and complicated approach. They believe new opportunities could include more efficient design-building, earlier chances for materials specialists to cut costs by opting for lighter materials, marketing could begin earlier in the process and financial planners would have the ability to follow the progress of a design, allowing for a more transparency on every level of production.
Chelsea Kerwin, July 3, 2014

Sponsored by ArnoldIT.com, publisher of the CyberOSINT monograph
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Tumblr Has a GIF For You

June 30, 2015

Facebook recently enabled users to post GIF images on the social media platform.  Reddit was in an uproar over the new GIF and celebrated by posting random moving images from celebrities making weird faces to the quintessential cute kitten.  GIFs are an Internet phenomenon and are used by people to express their moods, opinions, or share their fandom.  Another popular social medium platform, Tumblr, the microblogging site used to share photos, videos, quotes, and more, has added a GIF search, says PCMag in “Tumblr Adds New GIF Search Capabilities.”

The main point of Tumblr is the ability share content either a user creates or someone else creates.  A user’s Tumblr page is a personal reflection of themselves and GIFs are one of the ultimate content pieces to share.  Tumblr’s new search option for GIFs is very simple: a user picks the + button, clicks the GIF button, and then search for the GIF that suits your mood.  A big thing on Tumblr is citing who created a piece and the new search option has that covered:

“Pick the GIF you want and it slinks right in, properly credited and everything,” the company said. “Whoever originally posted the GIF will be notified accordingly. On their dashboard, on their phone, all the regular places notifications go.”

GIFs are random bits of fun that litter the Internet and quickly achieve meme status.  They are also easy to make, which appeals to people with vey little graphic background.  They can make something creative and fun without much effort and now the can be easily found and shared on Tumblr.

Whitney Grace, June 30, 2015

Sponsored by ArnoldIT.com, publisher of the CyberOSINT monograph

 

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