Google: Making Users Cross Their Eyes in Confusion
May 9, 2025
No AI, just a dinobaby watching the world respond to the tech bros.
I read “Don’t Make It Like Google.” The article points out that Google’s “control” extends globally. The company’s approach to software and design are ubiquitous. People just make software like Google because it seems “right.”
The author of the essay says:
Developers frequently aim to make things “like Google” because it feels familiar and, seemingly, the right way to do things. In the past, this was an implicit influence, but now it’s direct: Google became the platform for web applications (Chrome) and mobile applications (Android). It also created a framework for human-machine interaction: Material Design. Now, “doing it like Google” isn’t just desirable; it’s necessary.
Regulators in the European Union have not figured out how to respond to this type of alleged “monopoly.”
The author points out:
Most tech products now look indistinguishable, just a blobby primordial mess of colors.
Why? The author provides an answer:
Google’s actual UI & UX design is terrible. Whether mass-market or enterprise, web or mobile, its interfaces are chaotic and confusing. Every time I use Google Drive or the G Suite admin console, I feel lost. Neither experience nor intuition helps—I feel like an old man seeing a computer for the first time.
I quite like the reference to the author’s feeling like an “old man seeing a computer for the first time.” As a dinobaby, I find Google’s approach to making functions available — note, I am going to use a dinobaby term — stupid. Simple functions to me are sorting emails by sender and a keyword. I have not figured out how to do this in Gmail. I have given up on Google Maps. I have zero clue how to access the “old” street view with a basic map on a mobile device. Hey, am I the only person in an unfamiliar town trying to locate a San Jose-type office building in a tan office park? I assume I am.
The author points out:
Instead of prioritizing objectively good user experiences, the more profitable choice is often to mimic Google’s design. Not because developers are bad or lazy. Not because users enjoy clunky interfaces. But because it “makes sense” from the perspective of development costs and marketing. It’s tricky to praise Apple while criticizing Google because where Google has clumsy interfaces, Apple has bugs and arbitrary restrictions. But if we focus purely on interface design, Apple demonstrates how influence over users and developers can foster generations of well-designed products. On average, an app in Apple’s ecosystem is more polished and user-friendly than one in Google’s.
I am not sure that Apple is that much better than Google, but for me, the essay makes clear that giant US technology companies shape the user’s reality. The way information is presented and what expert users learn may not be appropriate for most people. I understand that these companies have to have a design motif or template. I understand that big companies have “experts” who determine what users do and want.
The author of the essay says:
We’ve become accustomed to the unintuitive interfaces of washing machines and microwaves. A new washing machine may be quieter, more efficient, and more aesthetically pleasing, yet its dials and icons still feel alien; or your washing machine now requires an app. Manufacturers have no incentive to improve this aspect—they just do it “like the Google of their industry.” And the “Google” of any industry inevitably gets worse over time.
I disagree. I think that making interfaces impossible is a great thing. Now here’s my reasoning: Who wants to expend energy figuring out a “better way.” The name of the game is to get eyeballs. Looking like Google or any of the big technology companies means that one just rolls over and takes what these firms offer as a default. Mind control and behavior conditioning is much easier and ultimately more profitable than approaching a problem from the user’s point of view. Why not define what a user gets, make it difficult or impossible to achieve a particular outcome, and force the individual to take what is presented as the one true way.
That makes business sense.
Stephen E Arnold, May 9, 2025
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